
AI Image Generator · 2024
I take products from research to shipped screens — UX, UI and the case for why. Fifteen years across CG, UI/UX and product design.
15+
Years across CG, UI/UX and product
40+
Startups and brands shipped for
3
Careers folded into one practice
I started in CG and VFX, moved through UI/UX, and now design AI-native products. That path means I treat a product the way a director treats a frame: research decides what’s in it, craft decides how it feels, and everything that doesn’t earn its place gets cut.
The work here is documented the same way it was made — problem, evidence, decisions, results. Including the features that had to be killed.
Co-Founder & Mentor
Novatori
Senior Product Designer
Riseapps
Principal Product Designer
MaxinAI
Head of Design
Webiz
Lead Motion Design Artist
Rustavi 2
Two products · problem to result
10–12 weeks · founders, PMs, engineers
Interviews until the same complaint repeats. That repeat is the problem.
Ranked complaints
Walk a first session step by step. It is never where the team thinks.
Journey map · personas
Rough versions, tested against each other. Keep the one that works.
Flows · wireframes · prototype
Every screen, including empty, loading and failed. Then measure.
Final UI · results
Three careers in one practice: CG and film, product design, AI.
One person · research → design → build → film → launch
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